AI Insights · Timothy · April 2022
Top 5 2D Realistic Games in Czech Republic Q1 2022
In Q1 2022, the top 5 2D realistic games in the Czech Republic showed varied trends in revenue, downloads, and active users. Here’s a detailed look at their performance.
In Q1 2022, the top 5 2D realistic games in the Czech Republic displayed diverse performance metrics across revenue, downloads, and active users. Here’s an overview of how each game fared, based on data from Sensor Tower.
RallyAces Poker from Outerdawn Limited experienced a significant spike in weekly revenue at the beginning of January, peaking at around $201K, before stabilizing between $55K and $90K for the remainder of the quarter. Weekly downloads showed a decreasing trend, starting from 4.4K at the end of December and dipping to 2.3K by late March. However, weekly active users remained relatively stable, fluctuating around 5.5K to 6.5K throughout the quarter.
Forge of Empires: Build a City by InnoGames saw its weekly revenue fluctuate, with a notable peak at $23.6K in mid-January. Downloads gradually decreased from 2.2K at the end of December to about 1.4K by the end of March. Weekly active users maintained a steady range, mostly hovering between 18K and 21K during the quarter.
Love Sick: Stories & Choices from SWAG MASHA showed a varied revenue pattern, peaking at $16.4K in mid-January and experiencing a low of $10.3K by the end of February. Downloads saw a sharp increase to 8.7K in early January but declined to around 2.5K by the end of March. Active users also followed a similar trend, starting at 11.2K at the end of December, peaking at 19.6K in early January, and then decreasing to around 10.5K by late March.
The Ants: Underground Kingdom by ChengDu Starunion Interactive Entertainment Technology Co., Ltd. demonstrated a steady revenue increase, peaking at $11.7K in mid-March. Downloads, however, showed a downward trend, starting from 5.6K at the end of December and dropping to about 1.6K by the end of March. Active users decreased from 9.1K at the end of December to around 6.6K by late March.
Evony by TOP GAMES INC. had varied revenue, peaking at $15.2K in late February. Downloads fluctuated, with a high of 6.1K in early February and a low of 2.8K by mid-March. Active users saw an increase from 14.7K at the end of December to 18.3K by early February, before stabilizing around 13.7K towards the end of March.
For more detailed insights and data, visit Sensor Tower.